Energy Systems Engineering (English) | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | BIL488 | ||||||||
Course Name: | Bilgisayar Mühendisliğinde İleri Konular | ||||||||
Course Semester: | Fall | ||||||||
Course Credits: |
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Language of instruction: | TR | ||||||||
Course Requisites: | |||||||||
Does the Course Require Work Experience?: | No | ||||||||
Type of course: | Compulsory | ||||||||
Course Level: |
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Mode of Delivery: | Face to face | ||||||||
Course Coordinator : | Prof. Dr. BEKİR TEVFİK AKGÜN | ||||||||
Course Lecturer(s): |
Dr. BİLİNMİYOR BEKLER Sultan TURHAN Dr.Öğr.Üyesi RÜYAM ACAR Dr.Öğr.Üyesi MEHMET BİLGE KAĞAN ÖNAÇAN |
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Course Assistants: |
Course Objectives: | In this course, different topics related to virtual reality are discussed to focus on tactile systems. Theoretical topics covered will include 3D virtual environments, tactile and visual imaging, tactile interfaces, bendable and rigid objects, tactile interaction and psychophysics of touch. During the course, students will have the opportunity to practice with different graphic and tactile interaction libraries as well as obtain basic information about virtual reality applications. |
Course Content: | Fundamentals of virtual reality systems, geometric modeling, transformations, creating graphic and tactile images, Spatial representations and transformations, evaluation of virtual reality systems. |
The students who have succeeded in this course;
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Week | Subject | Related Preparation |
1) | Introduction: Course requirements and topics. Definition and history of virtual reality | Course Notes |
2) | Virtual reality technologies: Sensors, display devices, alternative-world generator, human senses, perception, virtual reality applications. | Course Notes |
3) | The concept of 3D | Course Notes |
4) | Spatial definitions and transformations: Angle-axis representation; quaternion on; 3D transformations | Course notes |
5) | Homogeneous transformations; screen conversions | Course notes |
6) | Perspective transformations; gaze coordinate transformations | Course notes |
7) | Creating graphic images; ray tracing; shading; directional reflection distribution functions (BRDF); scanning; baricentric coordinates | Course notes |
8) | Midterm Exam | Course notes |
9) | Creating graphic images; ray tracing; shading; directional reflection distribution functions (BRDF); scanning; baricentric coordinates | Course Notes |
10) | Creating tactile images | Course notes |
11) | Solid-body dynamics, collisions and interaction with tactile systems | Course notes |
12) | 3D user interfaces | Course notes |
13) | Evaluation of virtual reality systems | Course note |
14) | Evaluation of virtual reality systems | Course notes |
15) | Final Exam | Course Notes |
Course Notes / Textbooks: | LaValle, Steven M. Virtual Reality. To be published by Cambridge University Press. [http://vr.cs.uiuc.edu/vrbookbig.pdf] |
References: | Ming Lin and Miguel Otaduy. Haptic Rendering. A K Peters, 2008. |
Learning Outcomes | 1 |
2 |
3 |
4 |
5 |
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Program Outcomes | |||||
1) Closed Department |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Closed Department |
Expression | |
Brainstorming/ Six tihnking hats | |
Individual study and homework | |
Lesson | |
Q&A / Discussion |
Written Exam (Open-ended questions, multiple choice, true-false, matching, fill in the blanks, sequencing) | |
Homework |
Semester Requirements | Number of Activities | Level of Contribution |
Homework Assignments | 1 | % 20 |
Midterms | 1 | % 30 |
Final | 1 | % 50 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 50 | |
PERCENTAGE OF FINAL WORK | % 50 | |
total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 14 | 3 | 42 |
Study Hours Out of Class | 14 | 3 | 42 |
Homework Assignments | 1 | 30 | 30 |
Midterms | 1 | 40 | 40 |
Final | 1 | 50 | 50 |
Total Workload | 204 |