SIN296 Stage and Set Design IIIstanbul Okan UniversityDegree Programs Automotive Engineering (English)General Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Automotive Engineering (English)
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

General course introduction information

Course Code: SIN296
Course Name: Stage and Set Design II
Course Semester: Spring
Course Credits:
Theoretical Practical Credit ECTS
1 2 2 4
Language of instruction: TR
Course Requisites:
Does the Course Require Work Experience?: No
Type of course: University Elective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Öğr.Gör. B.Öğretim Elemanı
Course Lecturer(s): Öğr.Gör. B.Öğretim Elemanı
Course Assistants:

Course Objective and Content

Course Objectives: Stage and set design lesson, how to make applications in all areas required by the concept of decor, such as the design of the front of the camera, the landscaping, the space dressings, making it suitable for the period, in all areas of the stage and display arts (cinema and tv, concert ..) aims to present the application processes in two dimensions and three dimensions.
Course Content: • Having artistic and cultural knowledge to create the Performing Arts infrastructure -
• To have knowledge about innovative, contemporary approaches to Performing Arts
• Ability to transfer and present the scientific research process and results of a game or a show in different visual and representational presentation formats.
• Having theoretical and theoretical knowledge about Performing Arts
• Ability to make a new interpretation by using different methods about Performing Arts
• Being able to take individual responsibilities, to make decisions, to have the ability to manage and direct individuals and teams, and to work efficiently alone / within a team.
• Being able to express himself by communicating in written and verbally, to plan and manage his time effectively.
• To be able to improve itself by following the developments about science, art, design, technology and contemporary issues.

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) 1. Can understand the content of the concept of cenography. 2. By combining interactive technologies with theme-story and stage design, they can combine in museum and exhibition designs. 3. Can work integrated with other staff members. 4. Evaluates the related resources.
2 - Skills
Cognitive - Practical
3 - Competences
Communication and Social Competence
Learning Competence
Field Specific Competence
Competence to Work Independently and Take Responsibility

Lesson Plan

Week Subject Related Preparation
1) Course objectives and objectives, basics of stage design for presentation or presentation Not Exists.
2) Historical development of stage design and lighting Not Exists.
3) Examining examples of scene designs, types, styles and material usage Not Exists.
4) Examining stage design stages Not Exists.
5) Presentation of information research and at least 4 studies of a selected designer Not Exists.
6) Parallel plan creation study: research, creating poetry, application in 3D computer program Not Exists.
7) Midterm Not Exists.
8) Human figure and environment relationship, examination in relation to stage design Not Exists.
9) Human figure and environment relationship, examination in relation to stage design 2 Not Exists.
10) Room project 1 Not Exists.
11) Room project II: re-modeling the room with the expression of personality and identity Not Exists.
12) Emulation project: scene modeling according to the theme Not Exists.
13) Storytelling by narrating, writing a story according to a theme to be given Not Exists.
14) Final Not Exists.
15) Final Not Exists.
16) Final Not Exists.

Sources

Course Notes / Textbooks: Diana Fredman, Sitcom Style, Publication Date: November 22, 2005

Mark Bennett, Tv Sets , Publication Date: August 2000
References: Howard Pamela, What is Scenography? (Theatre Concepts), Routledge, ISBN: 0415100852,

Stuart M., Launching The Imagination Jan Lorenc, Lee Skolnick, Craig Berger, What is exhibition Design?, RotaVision, ISBN: 978-2-940361-66-3

Course-Program Learning Outcome Relationship

Learning Outcomes

1

Program Outcomes
1) Sufficient knowledge in mathematics, science and engineering related to their branches; and the ability to apply theoretical and practical knowledge in these areas to model and solve engineering problems.
2) The ability to identify, formulate, and solve complex engineering problems; selecting and applying appropriate analysis and modeling methods for this purpose.
3) The ability to design a complex system, process, device or product under realistic constraints and conditions to meet specific requirements; the ability to apply modern design methods for this purpose. (Realistic constraints and conditions include such issues as economy, environmental issues, sustainability, manufacturability, ethics, health, safety, social and political issues, according to the nature of design.)
4) Ability to develop, select and use modern techniques and tools necessary for engineering applications; ability to use information technologies effectively.
5) Ability to design experiments, conduct experiments, collect data, analyze and interpret results to examine engineering problems or discipline-specific research topics.
6) The ability to work effectively in disciplinary and multidisciplinary teams; individual work skill.
7) Effective communication skills in Turkish oral and written communication; at least one foreign language knowledge; ability to write effective reports and understand written reports, to prepare design and production reports, to make effective presentations, to give and receive clear and understandable instructions.
8) Awareness of the need for lifelong learning; access to knowledge, ability to follow developments in science and technology, and constant self-renewal.
9) Conform to ethical principles, and standards of professional and ethical responsibility; be informed about the standards used in engineering applications.
10) Awareness of applications in business, such as project management, risk management and change management; awareness of entrepreneurship, and innovation; information about sustainable development.
11) Information about the universal and social health, environmental and safety effects of engineering applications and the ways in which contemporary problems are reflected in the engineering field; awareness of the legal consequences of engineering solutions.
12) Knowledge on advanced calculus, including differential equations applicable to automotive engineering; familiarity with statistics and linear algebra; knowledge on chemistry, calculus-based physics, dynamics, structural mechanics, structure and properties of materials, fluid dynamics, heat transfer, manufacturing processes, electronics and control, design of vehicle elements, vehicle dynamics, vehicle power train systems, automotive related regulations and vehicle validation/verification tests; ability to integrate and apply this knowledge to solve multidisciplinary automotive problems; ability to apply theoretical, experimental and simulation methods and, computer aided design techniques in the field of automotive engineering; ability to work in the field of vehicle design and manufacturing.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Sufficient knowledge in mathematics, science and engineering related to their branches; and the ability to apply theoretical and practical knowledge in these areas to model and solve engineering problems.
2) The ability to identify, formulate, and solve complex engineering problems; selecting and applying appropriate analysis and modeling methods for this purpose.
3) The ability to design a complex system, process, device or product under realistic constraints and conditions to meet specific requirements; the ability to apply modern design methods for this purpose. (Realistic constraints and conditions include such issues as economy, environmental issues, sustainability, manufacturability, ethics, health, safety, social and political issues, according to the nature of design.)
4) Ability to develop, select and use modern techniques and tools necessary for engineering applications; ability to use information technologies effectively.
5) Ability to design experiments, conduct experiments, collect data, analyze and interpret results to examine engineering problems or discipline-specific research topics.
6) The ability to work effectively in disciplinary and multidisciplinary teams; individual work skill.
7) Effective communication skills in Turkish oral and written communication; at least one foreign language knowledge; ability to write effective reports and understand written reports, to prepare design and production reports, to make effective presentations, to give and receive clear and understandable instructions.
8) Awareness of the need for lifelong learning; access to knowledge, ability to follow developments in science and technology, and constant self-renewal.
9) Conform to ethical principles, and standards of professional and ethical responsibility; be informed about the standards used in engineering applications.
10) Awareness of applications in business, such as project management, risk management and change management; awareness of entrepreneurship, and innovation; information about sustainable development.
11) Information about the universal and social health, environmental and safety effects of engineering applications and the ways in which contemporary problems are reflected in the engineering field; awareness of the legal consequences of engineering solutions.
12) Knowledge on advanced calculus, including differential equations applicable to automotive engineering; familiarity with statistics and linear algebra; knowledge on chemistry, calculus-based physics, dynamics, structural mechanics, structure and properties of materials, fluid dynamics, heat transfer, manufacturing processes, electronics and control, design of vehicle elements, vehicle dynamics, vehicle power train systems, automotive related regulations and vehicle validation/verification tests; ability to integrate and apply this knowledge to solve multidisciplinary automotive problems; ability to apply theoretical, experimental and simulation methods and, computer aided design techniques in the field of automotive engineering; ability to work in the field of vehicle design and manufacturing.

Learning Activity and Teaching Methods

Field Study
Expression
Brainstorming/ Six tihnking hats
Individual study and homework
Lesson
Group study and homework
Lab
Reading
Homework
Problem Solving
Project preparation
Report Writing

Assessment & Grading Methods and Criteria

Written Exam (Open-ended questions, multiple choice, true-false, matching, fill in the blanks, sequencing)
Oral Examination
Homework
Application
Observation
Individual Project
Group project
Presentation
Reporting
Peer Review

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
total % 100

Workload and ECTS Credit Grading

Activities Number of Activities Duration (Hours) Workload
Course Hours 10 10 100
Application 1 1 1
Study Hours Out of Class 1 1 1
Homework Assignments 1 1 1
Midterms 1 1 1
Jury 1 1 1
Final 1 1 1
Total Workload 106