Interıor Desıng | |||||
Associate | TR-NQF-HE: Level 5 | QF-EHEA: Short Cycle | EQF-LLL: Level 5 |
Course Code: | MIMT213 | ||||||||
Course Name: | Görüntü İşleme Teknikleri | ||||||||
Course Semester: |
Fall |
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Course Credits: |
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Language of instruction: | TR | ||||||||
Course Requisites: | |||||||||
Does the Course Require Work Experience?: | Yes | ||||||||
Type of course: | Department/Faculty Elective | ||||||||
Course Level: |
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Mode of Delivery: | Face to face | ||||||||
Course Coordinator : | Öğr.Gör. BEGÜN ERBAŞ | ||||||||
Course Lecturer(s): |
Öğr.Gör. İSMAİL DOĞAN |
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Course Assistants: |
Course Objectives: | The aim of the course is to provide students with theoretical and applied knowledge about designing computer-aided graphic design products (in Adobe Photoshop, Adobe Illustrator, Programs). |
Course Content: | This course covers the basic steps of the design process of graphic design products, using applied devices and methods. Project studies and the creation of practical information that students acquire in the class through software in a laboratory environment are concrete outcomes of the course. |
The students who have succeeded in this course;
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Week | Subject | Related Preparation |
1) | Illustrator toolbar and shortcut commands | Kodlab ıllusratör CS6, Özge Mardi Bayar |
1) | General information and interface presentation about Adobe Photoshop program | Kodlab Photoshop CS6, Özge Mardi Bayar |
2) | Selection methods in Photoshop Move and Installation Methods Clipping and Cutting Methods | Kodlab Photoshop CS6, Özge Mardi Bayar |
3) | Using Photoshop Retouching tools Red-eye correction Brush painting makeup Sealing | Kodlab Photoshop CS6, Özge Mardi Bayar |
4) | Photoshop applications | Kodlab Photoshop CS6, Özge Mardi Bayar |
5) | Creating a skin mask Change eye color Censorship hiding and texture replication Drawing a decupe and secrets of practical jigsaw in Photoshop Hair, feather and tulle decoupage methods | Kodlab Photoshop CS6, Özge Mardi Bayar |
6) | Photoshop applications | Kodlab Photoshop CS6, Özge Mardi Bayar |
7) | MİDTERM | Kodlab Photoshop CS6, Özge Mardi Bayar |
8) | Writing and Writing Effects Shapes and methods in Photoshop | Kodlab Photoshop CS6, Özge Mardi Bayar |
9) | General information and interface presentation about Adobe Illustrator program | Kodlab ıllusratör CS6, Özge Mardi Bayar |
10) | Photoshop layer panel and layer effects Business Card, Flyer, Magazine Cover and Film Poster Applied lessons in Illustrator | Kodlab ıllusratör CS6, Özge Mardi Bayar |
11) | Business Card, Flyer, Magazine Cover and Film Poster Applied lessons in Illustrator | Kodlab ıllusratör CS6, Özge Mardi Bayar |
12) | Methods to adjust the color, light, contrast of the photos Taking measurements and adjusting resolution | Kodlab ıllusratör CS6, Özge Mardi Bayar |
13) | Recording of the work done for Photoshop, Printing, Digital and Printed Printing Workshops Preparing the job for printing | Kodlab ıllusratör CS6, Özge Mardi Bayar |
14) | FİNAL EXAM | Kodlab ıllusratör CS6, Özge Mardi Bayar |
Course Notes / Textbooks: | Kodlab Photoshop CS6, Özge Mardi Bayar |
References: | Kodlab Photoshop CS6, Özge Mardi Bayar |
Learning Outcomes | 1 |
2 |
4 |
3 |
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Program Outcomes | ||||||||
1) 1. Identify the needs and desires of the customers in business life. | ||||||||
1) 2. The gym can identify changes to be made. | ||||||||
3) 3. Prepare a plan of work to be done, readiness plan comments and apply | ||||||||
4) 4. In addition, electricity, water, etc., they also determine the hardware requirements. | ||||||||
5) 5. Make the calculation of the materials to be used by choosing building material in appropriate amount and type. | ||||||||
6) 6. Draw technical drawings and make original interior designs. | ||||||||
7) 7. Can take responsibility in business life individually or in group. | ||||||||
8) 8. Uses existing design programs, hardware and software that are common in the sector. | ||||||||
9) 9. Focus on solutions to emerging problems |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | 1. Identify the needs and desires of the customers in business life. | |
1) | 2. The gym can identify changes to be made. | |
3) | 3. Prepare a plan of work to be done, readiness plan comments and apply | |
4) | 4. In addition, electricity, water, etc., they also determine the hardware requirements. | |
5) | 5. Make the calculation of the materials to be used by choosing building material in appropriate amount and type. | |
6) | 6. Draw technical drawings and make original interior designs. | |
7) | 7. Can take responsibility in business life individually or in group. | |
8) | 8. Uses existing design programs, hardware and software that are common in the sector. | |
9) | 9. Focus on solutions to emerging problems |
Expression | |
Individual study and homework | |
Lesson | |
Application (Modelling, Design, Model, Simulation, Experiment etc.) |
Homework | |
Individual Project | |
Presentation |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 4 | 2 | 8 |
Application | 2 | 0 | 0 |
Homework Assignments | 2 | 0 | 0 |
Midterms | 1 | 0 | 0 |
Final | 1 | 0 | 0 |
Total Workload | 8 |