Industrial Product Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | BST484 | ||||||||
Course Name: | IOS Mobil Programlama | ||||||||
Course Semester: | Spring | ||||||||
Course Credits: |
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Language of instruction: | TR | ||||||||
Course Requisites: | |||||||||
Does the Course Require Work Experience?: | No | ||||||||
Type of course: | University / Foreign Language | ||||||||
Course Level: |
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Mode of Delivery: | Face to face | ||||||||
Course Coordinator : | Dr.Öğr.Üyesi NURŞEN TOPÇUBAŞI | ||||||||
Course Lecturer(s): |
Dr.Öğr.Üyesi NURŞEN TOPÇUBAŞI |
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Course Assistants: |
Course Objectives: | In Mobile Application Development course students will learn programming mobile devices that uses IOS operating system |
Course Content: | Xcode; View Controller Life Cycle; Controller uınavigatio's; polymorphism in uıtaISLTr; Views and Signs; Protocols; Blocks and animation; Animations and autoLayout; multithreading; scrool View; Table View; Documents and Core Data; Core Data and Table View; uıapplicatio; Network Activity Indicator Maps; Text Fields; Warnings and Actions pages; Application Lifecycle. |
The students who have succeeded in this course;
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Week | Subject | Related Preparation |
1) | Mobile Devices; Historical Development; Mobile Application Development Environment Recognition; | |
2) | Xcode | |
3) | Controller uınavigatio's; polymorphism in uıtaISLTr | |
4) | Views and Signs; Protocols | |
5) | ; Blocks and animation | |
6) | Animations and AutoLayout | |
7) | MultiThreading; ScroolView; TableView | |
8) | Midterm | |
9) | Documents and Core Data; ; Core Data and Table View | |
10) | Data Base | |
11) | Maps | |
12) | UIApplication, Network Activity Indicator | |
13) | Text Fields, Alerts, and Action Sheets | |
14) | Application Lifecycle |
Course Notes / Textbooks: | Programming iOS 10 Dive Deep into Views, View Controllers, and Frameworks, By Matt Neuburg, Publisher: O'Reilly Media, Release Date: September 2016 |
References: | iOS Programming: The Big Nerd Ranch Guide (5th Edition) (Big Nerd Ranch Guides) 5th Edition, Christian Keur, Aaron Hillegass, ISBN-13: 978-0134390734 • Learning iOS Forensics, 2nd Edition, By Mattia Epifani, Pasquale Stirparo, Publisher: Packt Publishing, Final Release Date: September 2016 |
Learning Outcomes | 1 |
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Program Outcomes | |||||||
1) Ability to think creatively and innovatively in industrial design discipline. | |||||||
2) Ability to master professional material and production technologies and follow up developments and to effectively apply acquired knowledge in the projects | |||||||
3) Ability to reflect cultural values to professional approaches | |||||||
4) Ability to reach to original design solutions through critical approach to complex design problems and also foresee potential user needs. | |||||||
5) Having the knowledge and ability to effectively use two and three dimensional design tools and technologies in industrial design | |||||||
6) Ability to participate in teamwork in companies and to effectively participate in industrial design project management | |||||||
7) Ability to have professional and ethical sense of responsibility | |||||||
8) To work independently, to take responsiblity and to develop designerly sensitivities towards global problems |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Ability to think creatively and innovatively in industrial design discipline. | |
2) | Ability to master professional material and production technologies and follow up developments and to effectively apply acquired knowledge in the projects | |
3) | Ability to reflect cultural values to professional approaches | |
4) | Ability to reach to original design solutions through critical approach to complex design problems and also foresee potential user needs. | |
5) | Having the knowledge and ability to effectively use two and three dimensional design tools and technologies in industrial design | |
6) | Ability to participate in teamwork in companies and to effectively participate in industrial design project management | |
7) | Ability to have professional and ethical sense of responsibility | |
8) | To work independently, to take responsiblity and to develop designerly sensitivities towards global problems |
Expression | |
Lesson | |
Group study and homework | |
Lab | |
Homework | |
Problem Solving |
Written Exam (Open-ended questions, multiple choice, true-false, matching, fill in the blanks, sequencing) | |
Homework | |
Application | |
Individual Project | |
Reporting |
Semester Requirements | Number of Activities | Level of Contribution |
Committee | 42 | % 0 |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Workload |
Course Hours | 14 | 42 |
Laboratory | 5 | 10 |
Application | 4 | 8 |
Midterms | 1 | 3 |
Final | 1 | 3 |
Total Workload | 66 |