Digital Game Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | LAW203 | ||||||||
Course Name: | Law and Gender | ||||||||
Course Semester: |
Fall |
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Course Credits: |
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Language of instruction: | TR | ||||||||
Course Requisites: | |||||||||
Does the Course Require Work Experience?: | No | ||||||||
Type of course: | University / Foreign Language | ||||||||
Course Level: |
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Mode of Delivery: | Face to face | ||||||||
Course Coordinator : | Dr.Öğr.Üyesi FEHMİYE CEREN AKÇABAY KARATAŞ | ||||||||
Course Lecturer(s): |
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Course Assistants: |
Course Objectives: | Explaining the concept of gender and the the relation between gender and law. |
Course Content: | 1) Gender and biological gender difference 2) Patriarchal social system and norms 3) Heteronormativity 4) Equality debate 5) Feminism and Queer theory 6) Gender, violence and law 7) family, law and gender 8) Business life and gender 9) Women's body and law 10) Abortion and law 11) Masculinity, military service and law 12) Transsexuality and law 13) Homosexuality and Discrimination 14) Human rights and gender |
The students who have succeeded in this course;
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Week | Subject | Related Preparation |
1) | Gender, violence and law | |
2) | Gender and biological gender difference | |
3) | Gender and biological gender difference | |
4) | Patriarchal social system and norms | |
5) | Heteronormativity | |
6) | Heteronormativity | |
7) | Mid-Term. | |
8) | Equality debate | |
9) | Equality debate | |
10) | Feminism and Queer theory | |
11) | Feminism and Queer theory | |
12) | Family, law and gender | |
13) | Family, law and gender | |
14) | Final exam. |
Course Notes / Textbooks: | Articles that students need to read will be uploaded to OLB weekly. |
References: | Ann, Scales, Legal Feminism |
Learning Outcomes | 1 |
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Program Outcomes | ||
1) Understands fundamental concepts, theories, and methodologies affecting digital game design processes. Analyzes the history and cultural contexts of game design. Utilizes interdisciplinary approaches and theoretical frameworks related to game design. | ||
2) Develops interactive game projects using game engines and software tools. Gains practical skills in areas such as visual design, user experience, and game mechanics. Integrates creative processes like storytelling, character design, and world-building into game design. | ||
3) Demonstrates leadership, collaboration, and project management skills in digital game design projects. Creates game design documentation and prototypes in line with industry standards. Develops innovative, ethical, and sustainable design solutions for various platforms and user groups. |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Understands fundamental concepts, theories, and methodologies affecting digital game design processes. Analyzes the history and cultural contexts of game design. Utilizes interdisciplinary approaches and theoretical frameworks related to game design. | 3 |
2) | Develops interactive game projects using game engines and software tools. Gains practical skills in areas such as visual design, user experience, and game mechanics. Integrates creative processes like storytelling, character design, and world-building into game design. | 2 |
3) | Demonstrates leadership, collaboration, and project management skills in digital game design projects. Creates game design documentation and prototypes in line with industry standards. Develops innovative, ethical, and sustainable design solutions for various platforms and user groups. | 1 |
Written Exam (Open-ended questions, multiple choice, true-false, matching, fill in the blanks, sequencing) |
Semester Requirements | Number of Activities | Level of Contribution |
Midterms | 1 | % 40 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 1 | 2 | 2 |
Midterms | 1 | 1 | 1 |
Final | 1 | 1 | 1 |
Total Workload | 4 |