Interior Architecture and Environmental Design | |||||
Bachelor | TR-NQF-HE: Level 6 | QF-EHEA: First Cycle | EQF-LLL: Level 6 |
Course Code: | İÇT282 | ||||||||
Course Name: | Bilgisayar Destekli Tasarım 4 | ||||||||
Course Semester: | Spring | ||||||||
Course Credits: |
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Language of instruction: | TR | ||||||||
Course Requisites: | |||||||||
Does the Course Require Work Experience?: | No | ||||||||
Type of course: | Compulsory | ||||||||
Course Level: |
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Mode of Delivery: | Face to face | ||||||||
Course Coordinator : | NATIK KURUCU KOÇANOĞLU | ||||||||
Course Lecturer(s): |
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Course Assistants: |
Course Objectives: | The purpose of this course is to provide the ability to utilize 3D Studio Max, a software for modeling 3 dimensional spaces on digital platform for students and explain how to make visual presentations by combining the renders created in this program with the tools of Photoshop software. |
Course Content: | At the end of this course, the student; • To develop the ability to use the computer as a drawing tool with the support of a second program. • Gaining skills in perspective expression of a design or a project • To reinforce the knowledge gained in the Technical Drawing course. • Gain the ability to think in three dimensions • To develop the ability to transfer projects prepared in different drawing programs to the 3rd dimension. |
The students who have succeeded in this course;
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Week | Subject | Related Preparation |
1) | Introducing the course and transferring the content, Explanation of file and edit menu commands, Settings and options menus | |
2) | Introducing command panel functions and applying them with examples, Practical explanation of modify commands with the help of examples | |
3) | Explanation of 2D and 3D shapes commands with sample applications | |
4) | Explanation of create and material editor commands with examples | |
5) | Explanation and practical demonstration of map library creation methods, Explanation with examples about color/texture study and assignment | |
6) | Practical demonstration of camera, light and shade commands and settings | |
7) | Explanation of presentation and presentation settings with examples, Transferring the render to Photoshop and processing it | |
8) | MIDTERM | |
9) | Explaining the relationship and transitions between the 3D Studio Max program and Photoshop program, Introduction to Photoshop program | |
10) | Explanation of toolbars, pulldown menus and shortcut information with sample applications | |
11) | Explanation of the page set up command under the File menu with sample applications, Explanation of mode, adjustments and image size commands under the Image menu with sample applications | |
12) | Explanation of marquee, lasso, magic wand and crop commands with sample applications under the Toolbar menu | |
13) | Explanation of erase, healing brush, clone stamp tools and transform commands with sample applications under the Toolbar menu | |
14) | Explanation of new layer, link layers, merge layers, flatten image and filters commands under the Layer menu with sample applications | |
15) | FINAL EXAM |
Course Notes / Textbooks: | 3DS Max ile görselleştirme"; ÇELİK, E. Değişim Yayınları, 2015 Photoshop 7.0"; BAYKAL, G. Pusula Yayıncılık ve İletişim, 2012 |
References: | 3DS Max ile görselleştirme"; ÇELİK, E. Değişim Yayınları, 2015 Photoshop 7.0"; BAYKAL, G. Pusula Yayıncılık ve İletişim, 2012 |
Learning Outcomes | 1 |
6 |
9 |
10 |
2 |
3 |
4 |
5 |
7 |
8 |
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Program Outcomes | ||||||||||
1) Have the fundamental knowledge of theoretical and applied principles required in the field of interior architecture | ||||||||||
2) Use artistic and cultural values in design process | ||||||||||
3) Use contemporary information about the field of interior design materials and manufacturing technologies | ||||||||||
4) Have the ability to develop Design problems with a critical perspective and analytical thinking in order to bring out original solutions | ||||||||||
5) Have consciousness of harmony and effectiveness of team work | ||||||||||
6) Show participation in the production phase of the project applications and professional experience | ||||||||||
7) Embrace the importance of learning, science, technology and contemporary issues | ||||||||||
8) Have knowledge and awareness about occupational ethics, related laws and legislation |
No Effect | 1 Lowest | 2 Low | 3 Average | 4 High | 5 Highest |
Program Outcomes | Level of Contribution | |
1) | Have the fundamental knowledge of theoretical and applied principles required in the field of interior architecture | 4 |
2) | Use artistic and cultural values in design process | 4 |
3) | Use contemporary information about the field of interior design materials and manufacturing technologies | 4 |
4) | Have the ability to develop Design problems with a critical perspective and analytical thinking in order to bring out original solutions | 4 |
5) | Have consciousness of harmony and effectiveness of team work | 1 |
6) | Show participation in the production phase of the project applications and professional experience | 1 |
7) | Embrace the importance of learning, science, technology and contemporary issues | 4 |
8) | Have knowledge and awareness about occupational ethics, related laws and legislation | 1 |
Individual study and homework | |
Lesson | |
Homework | |
Application (Modelling, Design, Model, Simulation, Experiment etc.) |
Homework | |
Application | |
Bilgisayar Destekli Sunum |
Semester Requirements | Number of Activities | Level of Contribution |
Homework Assignments | 5 | % 20 |
Midterms | 1 | % 20 |
Final | 1 | % 60 |
total | % 100 | |
PERCENTAGE OF SEMESTER WORK | % 40 | |
PERCENTAGE OF FINAL WORK | % 60 | |
total | % 100 |
Activities | Number of Activities | Duration (Hours) | Workload |
Course Hours | 16 | 2 | 32 |
Application | 16 | 2 | 32 |
Homework Assignments | 8 | 2 | 16 |
Jury | 1 | 2 | 2 |
Final | 1 | 2 | 2 |
Total Workload | 84 |