UTIC404 Target Market EconomiesIstanbul Okan UniversityDegree Programs Digital Game DesignGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Digital Game Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

General course introduction information

Course Code: UTIC404
Course Name: Target Market Economies
Course Semester: Spring
Course Credits:
Theoretical Practical Credit ECTS
3 0 3 6
Language of instruction: TR-EN
Course Requisites:
Does the Course Require Work Experience?: No
Type of course: University Elective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Dr.Öğr.Üyesi GÖKÇEN AYDINBAŞ
Course Lecturer(s):
Course Assistants:

Course Objective and Content

Course Objectives: The aim of this course is to teach students the fundamentals of international trade, economic integrations, regional and global economic structures.
Course Content: The course provides students with the opportunity to understand the dynamics of the world economy and to explore how these dynamics relate to Turkiye’s foreign trade strategies. In addition, students will gain the skills to analyse markets, evaluate economic indicators, understand regional and global integrations, and develop strategies for doing business in emerging markets.
By examining the types of economic integration, market analysis techniques and economic differences between countries, students gain insight into how Turkiye identifies its target markets and how to overcome the economic and political barriers encountered in these markets. They also evaluate Turkiye’s strategic position in the global economy and examine its relations with international organisations (EU, NAFTA, BRIC, etc.).

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
2 - Skills
Cognitive - Practical
3 - Competences
Communication and Social Competence
Learning Competence
1) Understanding the basic dynamics of international trade
2) Pazar analizi ve ekonomik göstergelerin değerlendirilmesi
3) To be able to make economic and geographical grouping
4) To understand and compare economic integrations
5) Selecting and classifying Turkiye’s target markets
6) Discuss global economic and political barriers
7) Understanding global economic organisations
8) To evaluate market potential and emerging economies
9) Regional integrations and Turkiye’s strategic relations
Field Specific Competence
Competence to Work Independently and Take Responsibility

Lesson Plan

Week Subject Related Preparation
1) Fundamentals of International Trade and Global Economy ● It focuses on understanding the basic dynamics of international trade, grasping the importance of market targeting, exploring the geographical and economic dimensions of global trade and evaluating the large economic differences between countries. -
2) Market Analysis and Economic Indicators: Cross-Country Comparisons • It focuses on analysing market characteristics, economic differences between countries and their growth potential. • It includes assessing the economic situation and growth trends of countries through economic indicators such as population, national income, income growth and income distribution. -
3) Market Dynamics and Economic Indicators: Cross-Country Analysis and Infrastructure Assessment • It aims to understand the differences between countries by analysing market characteristics, economic indicators (inflation, external debt) and consumption patterns. • It also focuses on the identification of infrastructure elements and the assessment of countries’ growth and development potential. -
4) Economic and Geographical Grouping of Countries, The Effect of Geography on Target Market Economy and Geographical Classifications of International Organisations • Economic and geographical grouping of countries: Economic grouping • The effect of geography on target market economy -
5) Geographical Classifications of International Organisations • Geographical classifications of ınternational organisations • Importance of geographical grouping and map use -
6) Economic Classification of Countries: Differences between Developed, Developing and Transition Countries • Economic classification of countries • Measurement of development
7) Development Criteria • Measurement of development
8) Midterm -
9) Presentations -
10) Developed and Developing Countries, Emerging Economies and International Economic Organisations -
11) Types, Causes and Examples of Economic Integration: History and Comparisons -
12) Emerging Markets, BRIC Countries and the Market Potential Index (MPI): Economic Characteristics and Growth Potential -
13) Turkiye’s Target Market Selection, Classification and Current Economic and Political Barriers -
14) General Review -
15) Final -

Sources

Course Notes / Textbooks: -
References: Adalı, Z. (2024). Kısa Vadeli Yabancı Sermaye Akımlarının Türkiye Ekonomisine Etkisi: Ekonometrik Bir Analiz. Karadeniz Teknik Üniversitesi Sosyal Bilimler Enstitüsü, İktisat Bölümü, Doktora Tezi.

Almasri, S., & Şimdi, H. (2024). İhracatta uzmanlaşma (ES) endeksi kapsamında Türkiye ile Ürdün serbest ticaret anlaşması ülkelerin karşılıklı dış ticaretini nasıl etkiledi?, İşletme Bilimi Dergisi, 12(2), 167-184. DOI: 10.22139/jobs.1506088

Atakişi, A. (2013). Bölgesel Farklılıkların Oluşumu: Yeni Ekonomik Coğrafya Yaklaşımı. İstanbul Üniversitesi İktisat Fakültesi Mecmuası, 62(2), 153-175.

Aydınbaş, G. (2024). Uluslararası Ticaret ile Kişisel Gelir İlişkisi: Seçilmiş Yükselen Piyasa Ekonomileri İçin Nedensellik Analizi. Trakya Üniversitesi Sosyal Bilimler Dergisi, 26(1), 165-190. https://doi.org/10.26468/trakyasobed.1327750.

Can, E. (2022). Uluslararası İşletmecilik, Teori ve Uygulama, (6. Baskı) Beta Yayınları: İstanbul.

Demirağ Çakıcı, E. & Yılmaz, K. G. (2021). Research on Target Market Selection in International Markets, Journal of Social, Humanities and Administrative Sciences, 4(9): 833-849.© 2021 Sosyal, Beşerî ve İdari Bilimler Dergisi.

Eğilmez, M. (2024). Ekonomilerin Sınıflandırılması ve Türkiye’nin Yeri. https://www.mahfiegilmez.com/2024/12/ekonomilerin-snflandrlmas-ve-turkiyenin.html.

Erdinç, Z., & Aydınbaş, G. (2021). An Evaluation on Foreign Trade and Intelligent Logistics Relation. Journal of Current Researches on Business and Economics, 11 (1), 159-182. doi: 10.26579/jocrebe.97.

Ersoy, M., & Aydınbaş, G. (2025). Sürdürülebilir Kalkınma Bağlamında Yeşil Kent için Yeşil Lojistik: Artvin/Hopa Üzerine Bir Değerlendirme. Fiscaoeconomia, 9(1), 686-708. https://doi.org/10.25295/fsecon.1577972

Karabulut, A. N. (2004). Küreselleşmenin Ticari Hayat Üzerindeki Etkileri. Mevzuat Dergisi, https://www.mevzuatdergisi.com/2004/04a/01.htm

Küçüker, C. (2000). Yeni Ekonomik Coğrafya ve Kalkınma. Ekonomik Yaklaşım, 11 (38), 1-45. doi:10.5455/ey.10805

Seyidoğlu, H. (2009). Uluslararası İktisat, Teori ve Uygulama, (Geliştirilmiş 17. Baskı) Güzem Can Yayınları: İstanbul.

Şarkgüneşi, A. (2020). Ekonomik Büyüme ve Ekonomik Coğrafya Teorileri Bağlamında Uluslararası Ticaret ve Sanayileşme İlişkisi: Türkiye İçin Bölgesel Analiz. Gaziantep Üniversitesi Sosyal Bilimler Dergisi, 19(4), 1649-1669. https://doi.org/10.21547/jss.738625

Course-Program Learning Outcome Relationship

Learning Outcomes

1

2

3

4

5

6

7

8

9

Program Outcomes
1) Understands fundamental concepts, theories, and methodologies affecting digital game design processes. Analyzes the history and cultural contexts of game design. Utilizes interdisciplinary approaches and theoretical frameworks related to game design.
2) Develops interactive game projects using game engines and software tools. Gains practical skills in areas such as visual design, user experience, and game mechanics. Integrates creative processes like storytelling, character design, and world-building into game design.
3) Demonstrates leadership, collaboration, and project management skills in digital game design projects. Creates game design documentation and prototypes in line with industry standards. Develops innovative, ethical, and sustainable design solutions for various platforms and user groups.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Understands fundamental concepts, theories, and methodologies affecting digital game design processes. Analyzes the history and cultural contexts of game design. Utilizes interdisciplinary approaches and theoretical frameworks related to game design.
2) Develops interactive game projects using game engines and software tools. Gains practical skills in areas such as visual design, user experience, and game mechanics. Integrates creative processes like storytelling, character design, and world-building into game design.
3) Demonstrates leadership, collaboration, and project management skills in digital game design projects. Creates game design documentation and prototypes in line with industry standards. Develops innovative, ethical, and sustainable design solutions for various platforms and user groups.

Learning Activity and Teaching Methods

Field Study
Expression
Lesson
Homework

Assessment & Grading Methods and Criteria

Written Exam (Open-ended questions, multiple choice, true-false, matching, fill in the blanks, sequencing)
Homework
Presentation
Reporting

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 1 % 20
Midterms 1 % 30
Final 1 % 50
total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
total % 100

Workload and ECTS Credit Grading

Activities Number of Activities Workload
Course Hours 15 45
Study Hours Out of Class 13 116
Midterms 1 2
Final 2 4
Total Workload 167