CENG488 Advanced Topics İn Computer EngineeringIstanbul Okan UniversityDegree Programs Computer Engineering (English)General Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Computer Engineering (English)
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

General course introduction information

Course Code: CENG488
Course Name: Advanced Topics İn Computer Engineering
Course Semester: Fall
Course Credits:
Theoretical Practical Credit ECTS
3 0 3 7
Language of instruction: EN
Course Requisites:
Does the Course Require Work Experience?: No
Type of course: Department Elective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. BEKİR TEVFİK AKGÜN
Course Lecturer(s): Öğr.Gör. GÜLESER KALAYCI DEMİR
Dr.Öğr.Üyesi ASLI UYAR
Course Assistants:

Course Objective and Content

Course Objectives: In this course, different topics related to virtual reality are discussed to focus on tactile systems. Theoretical topics covered will include 3D virtual environments, tactile and visual imaging, tactile interfaces, bendable and rigid objects, tactile interaction and psychophysics of touch. During the course, students will have the opportunity to practice with different graphic and tactile interaction libraries as well as obtain basic information about virtual reality applications.
Course Content: Fundamentals of virtual reality systems, geometric modeling, transformations, creating graphic and tactile images, Spatial representations and transformations, evaluation of virtual reality systems.

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) Knowledge of basic virtual reality concepts.
2) Application development in 3D virtual world with Unity3D
2 - Skills
Cognitive - Practical
1) Experience of developing a virtual reality application with Google Cardboard, haptic devices or depth sensors.
2) Ability to evaluate the system developed by user studies.
3 - Competences
Communication and Social Competence
1) To be informed about the latest technologies and the ethical and social effects of virtual reality through a discussion channel.
Learning Competence
Field Specific Competence
Competence to Work Independently and Take Responsibility

Lesson Plan

Week Subject Related Preparation
1) Introduction: Course requirements and topics. Definition and history of virtual reality Course Notes
2) Virtual reality technologies: Sensors, display devices, alternative-world generator, human senses, perception, virtual reality applications. Course Notes
3) The concept of 3D Course Notes
4) Spatial definitions and transformations: Angle-axis representation; quaternion on; 3D transformations Course notes
5) Homogeneous transformations; screen conversions Course notes
6) Perspective transformations; gaze coordinate transformations Course notes
7) Creating graphic images; ray tracing; shading; directional reflection distribution functions (BRDF); scanning; baricentric coordinates Course notes
8) Midterm Exam Course notes
9) Creating graphic images; ray tracing; shading; directional reflection distribution functions (BRDF); scanning; baricentric coordinates Course Notes
10) Creating tactile images Course notes
11) Solid-body dynamics, collisions and interaction with tactile systems Course notes
12) 3D user interfaces Course notes
13) Evaluation of virtual reality systems Course note
14) Evaluation of virtual reality systems Course notes
15) Final Exam Course Notes

Sources

Course Notes / Textbooks: LaValle, Steven M. Virtual Reality. To be published by Cambridge University Press. [http://vr.cs.uiuc.edu/vrbookbig.pdf]
References: Ming Lin and Miguel Otaduy. Haptic Rendering. A K Peters, 2008.

Course-Program Learning Outcome Relationship

Learning Outcomes

1

2

3

4

5

Program Outcomes
1) Sufficient knowledge in mathematics, science and engineering related to their branches; the ability to apply theoretical and practical knowledge in these areas to model and solve engineering problems.
2) The ability to identify, formulate, and solve complex engineering problems; selecting and applying appropriate analysis and modeling methods for this purpose.
3) The ability to design a complex system, process, device or product under realistic constraints and conditions to meet specific requirements; the ability to apply modern design methods for this purpose. (Realistic constraints and conditions include such issues as economy, environmental issues, sustainability, manufacturability, ethics, health, safety, social and political issues, according to the nature of design.)
4) Ability to develop, select and use modern techniques and tools necessary for engineering applications; ability to use information technologies effectively.
5) Ability to design experiments, conduct experiments, collect data, analyze and interpret results for examination of engineering problems.
6) The ability to work effectively in disciplinary and multidisciplinary teams; individual work skill.
7) Effective communication skills in Turkish oral and written communication; at least one foreign language knowledge.
8) Awareness of the need for lifelong learning; access to knowledge, ability to follow developments in science and technology, and constant self-renewal.
9) Professional and ethical responsibility.
10) Information on project management and practices in business life such as risk management and change management; awareness about entrepreneurship, innovation and sustainable development.
11) Information on the effects of engineering applications on health, environment and safety in the universal and social dimensions and the problems of the times; awareness of the legal consequences of engineering solutions.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Sufficient knowledge in mathematics, science and engineering related to their branches; the ability to apply theoretical and practical knowledge in these areas to model and solve engineering problems.
2) The ability to identify, formulate, and solve complex engineering problems; selecting and applying appropriate analysis and modeling methods for this purpose.
3) The ability to design a complex system, process, device or product under realistic constraints and conditions to meet specific requirements; the ability to apply modern design methods for this purpose. (Realistic constraints and conditions include such issues as economy, environmental issues, sustainability, manufacturability, ethics, health, safety, social and political issues, according to the nature of design.)
4) Ability to develop, select and use modern techniques and tools necessary for engineering applications; ability to use information technologies effectively.
5) Ability to design experiments, conduct experiments, collect data, analyze and interpret results for examination of engineering problems.
6) The ability to work effectively in disciplinary and multidisciplinary teams; individual work skill.
7) Effective communication skills in Turkish oral and written communication; at least one foreign language knowledge.
8) Awareness of the need for lifelong learning; access to knowledge, ability to follow developments in science and technology, and constant self-renewal.
9) Professional and ethical responsibility.
10) Information on project management and practices in business life such as risk management and change management; awareness about entrepreneurship, innovation and sustainable development.
11) Information on the effects of engineering applications on health, environment and safety in the universal and social dimensions and the problems of the times; awareness of the legal consequences of engineering solutions.

Learning Activity and Teaching Methods

Expression
Brainstorming/ Six tihnking hats
Individual study and homework
Lesson
Q&A / Discussion

Assessment & Grading Methods and Criteria

Written Exam (Open-ended questions, multiple choice, true-false, matching, fill in the blanks, sequencing)
Homework

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Homework Assignments 1 % 20
Midterms 1 % 30
Final 1 % 50
total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
total % 100

Workload and ECTS Credit Grading

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 3 42
Study Hours Out of Class 14 3 42
Homework Assignments 1 30 30
Midterms 1 40 40
Final 1 50 50
Total Workload 204