MOD202 Adobe Design Studio IIIstanbul Okan UniversityDegree Programs Fashion DesignGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Fashion Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

General course introduction information

Course Code: MOD202
Course Name: Adobe Design Studio II
Course Semester: Spring
Course Credits:
Theoretical Practical Credit ECTS
4 2 5 6
Language of instruction: TR
Course Requisites:
Does the Course Require Work Experience?: No
Type of course: Compulsory
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Dr.Öğr.Üyesi GİZEM YÜCELEN
Course Lecturer(s): Öğr.Gör. İSHAK ÖZTÜRK
Dr.Öğr.Üyesi GİZEM YÜCELEN
Dr.Öğr.Üyesi SERNA UÇAR HATİPOĞLU
Course Assistants:

Course Objective and Content

Course Objectives: The aim of this course is to teach the students the control and modification of vector-pixel based images using Adobe Illustrator and Photoshop programs that Adobe dominates in the fashion industry
Course Content: Students are allowed to make clothing, fabric, pattern etc. by using Adobe programs in computer environment. They are also taught how to make presentations with the help of these programs.
• Recognize Adobe programs
• use advanced functions of Adobe programs
• use Adobe programs in the field of fashion design
• Vector drawing techniques with Adobe programs
• Can imagine what they imagine with Adobe programs

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
2 - Skills
Cognitive - Practical
1) To give students the ability to design clothes, fabrics, patterns, etc. using Adobe programs in computer environment.
3 - Competences
Communication and Social Competence
Learning Competence
Field Specific Competence
Competence to Work Independently and Take Responsibility

Lesson Plan

Week Subject Related Preparation
1) Future program information, use of Adobe Photoshop and Illustrator programs together, application of step-by-step instructions in the program
2) Creating various color alternatives, Applying what is explained stepwise to the program, Continue to develop HOMEWORK 1 After transferring a clothing designed on paper to digital medium, using photoshop and illustrator programs, preparing and presenting various color alternatives
3) Critical, Application in the program considering the critics, HOMEWORK 1: Evaluation and interpretation Completion of HOMEWORK 1
4) Seamless Patern - Texture, Transferring textures to programa, Seamless patterning study in Illustration after students transfer a texture drawn on paper to photoshop program first. Tissue sketches work
5) Applying in the program considering the critics Completion of tissue studies
6) Realistic application of Seamless Tissue on the model is manipulated by applying a touch made in Illustrator by applying light / shadow and necessary filters on any model photograph Investigation of tissue dressing
7) Texture dressing, Realistic application of Seamless Tape on the model (Continued ...) Making the work prepared after the mannequin photo manipulation ready to be presented with the discipline of graphic design taking into consideration the elements "Title + Subtitle + Signature + Imprint (Contact Information) in appropriate formats for the purpose. (psd / ai / tiff / jpg / pdf) Different texture, model studies
8) • Future program information • Create various color substitutions • Seamless Patern - Texture • Transferring tissues to programa • Realistic application of Seamless Tape on the model Preparation for the midterm
9) Assessment of the internship, working on the application and discussion
10) • Decipher + Pen Tool / Lasso separation in Photoshop + Layer usage • Learn and draw with Pencil and Brush in Photoshop + Modes Artistic fashion figure sketches
11) • Creating vector visuals with Image Trace application in Illustrator • Customize menus in Illustrator and Photoshop
12) Effects, Effects in Photoshop and Illustrator Research on effects
13) Measuring and repetition of the student Repeated learning
14) Measuring and repetition of the student Continue to HOMEWORK 3
14) • Realistic application of Seamless Tape on the model • Create vector visuals in Illustrator • Customize menus in Illustrator and Photoshop • Effects in Photoshop and Illustrator Continue to Homework 3 Preparations for the finals
15) Final Exam

Sources

Course Notes / Textbooks: Katrin Eismann, Wayne Palmer, “Adobe Photoshop Restoration & Retouching”
References: Katrin Eismann, Wayne Palmer, “Adobe Photoshop Restoration & Retouching”

Course-Program Learning Outcome Relationship

Learning Outcomes

1

Program Outcomes
1) Having knowledge about the evolution of fashion discipline and current fashion system.
2) Having knowledge about textile technology and production methods.
3) Developing advanced speaking skills and presentation skills in front of the community.
4) Being able to take responsibility in the working environment and application processes, to be able to produce solutions to the problems encountered and to be able to work in teams.
5) To work properly with team members who are working together and with employees under their responsibility; Having the ability to direct and manage the team.
6) Ability to work on time management and action plans

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Having knowledge about the evolution of fashion discipline and current fashion system. 2
2) Having knowledge about textile technology and production methods. 4
3) Developing advanced speaking skills and presentation skills in front of the community. 2
4) Being able to take responsibility in the working environment and application processes, to be able to produce solutions to the problems encountered and to be able to work in teams. 3
5) To work properly with team members who are working together and with employees under their responsibility; Having the ability to direct and manage the team. 3
6) Ability to work on time management and action plans 5

Learning Activity and Teaching Methods

Individual study and homework
Lesson
Homework
Application (Modelling, Design, Model, Simulation, Experiment etc.)

Assessment & Grading Methods and Criteria

Application
Individual Project
Bilgisayar Destekli Sunum

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 50
Final 1 % 50
total % 100
PERCENTAGE OF SEMESTER WORK % 50
PERCENTAGE OF FINAL WORK % 50
total % 100

Workload and ECTS Credit Grading

Activities Number of Activities Duration (Hours) Workload
Course Hours 16 6 96
Application 4 6 24
Presentations / Seminar 1 6 6
Project 1 6 6
Homework Assignments 4 6 24
Midterms 1 6 6
Final 1 6 6
Total Workload 168