Course Objectives: |
The aim of this course is to study the interactions between human and his environment, to promote the role of the environment in everyday life, to examine the field of environmental psychology, its major concepts, theories and methods, to study the effects of physical and social environment on human psychology, to interpret the effects of physical, chemical, biological and social environment surrounding human on the health, to focus on the importance of environment for life and, to gain environmental sensitivity. |
Course Content: |
The aim of this course is to study the interactions between human and his environment, to promote the role of the environment in everyday life, to examine the field of environmental psychology, its major concepts, theories and methods, to study the effects of physical and social environment on human psychology, to interpret the effects of physical, chemical, biological and social environment surrounding human on the health, to focus on the importance of environment for life and, to gain environmental sensitivity. |
Week |
Subject |
Related Preparation |
1) |
Human-environment relations in terms of environmental psychology
Basic principles of environmental psychology |
- |
2) |
History of environmental psychology |
Reading required materials |
3) |
Perception and representation of the environment |
Reading the required materials |
4) |
The physical, chemical and biological environment surrounding humans |
Reading the required materials |
5) |
Noise |
Reading the required materials |
6) |
Air pollution |
Reading the required materials |
7) |
• Stress |
Reading the required materials |
8) |
Social environment |
Reading the required materials |
9) |
• Environment and personality |
Reading the required materials |
10) |
• Privacy and related theories, factors |
Reading the required materials |
11) |
• Personal space and spatiality |
Reading the required materials |
12) |
• Home and residential environments |
Reading the required materials |
13) |
• Loyalty to place and place identity |
Reading the required materials |
14) |
• Environmental design process |
Reading the required materials |
15) |
Final Exam |
- |
Course Notes / Textbooks: |
• Melek Göregenli “Çevre psikolojisi” Bilgi iletişim grubu yayıncılık 2010
• Göregenli, M. (2005). Çevre Psikolojisinde temel konular. İzmir, Ege Üniversitesi basımevi, Ege Üniversitesi Edebiyat Fakültesi Yayınları No:130.
• Kağıtçıbaşı, Ç.(2001). Yeni İnsan ve insanlar, Sosyal Psikolojiye Giriş. Evrim Yayınevi, Sosyal Psikoloji dizisi:1, İst.Yayınları, No:48.
• Kışlalıoğlu, M. ve Berkes, F. (1999). Çevre ve Ekoloji. İstanbul: Remzi Kitapevi.
• Nihat Şişi (1999) “Ekoloji” Ankara Gazi kitapevi
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References: |
• Melek Göregenli “Çevre psikolojisi” Bilgi iletişim grubu yayıncılık 2010
• Göregenli, M. (2005). Çevre Psikolojisinde temel konular. İzmir, Ege Üniversitesi basımevi, Ege Üniversitesi Edebiyat Fakültesi Yayınları No:130.
• Kağıtçıbaşı, Ç.(2001). Yeni İnsan ve insanlar, Sosyal Psikolojiye Giriş. Evrim Yayınevi, Sosyal Psikoloji dizisi:1, İst.Yayınları, No:48.
• Kışlalıoğlu, M. ve Berkes, F. (1999). Çevre ve Ekoloji. İstanbul: Remzi Kitapevi.
• Nihat Şişi (1999) “Ekoloji” Ankara Gazi kitapevi
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Program Outcomes |
Level of Contribution |
1) |
Understands fundamental concepts, theories, and methodologies affecting digital game design processes.
Analyzes the history and cultural contexts of game design.
Utilizes interdisciplinary approaches and theoretical frameworks related to game design. |
3 |
2) |
Develops interactive game projects using game engines and software tools.
Gains practical skills in areas such as visual design, user experience, and game mechanics.
Integrates creative processes like storytelling, character design, and world-building into game design. |
2 |
3) |
Demonstrates leadership, collaboration, and project management skills in digital game design projects.
Creates game design documentation and prototypes in line with industry standards.
Develops innovative, ethical, and sustainable design solutions for various platforms and user groups. |
1 |