BST386 Graphic DesignIstanbul Okan UniversityDegree Programs Information Systems and TechnologiesGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Information Systems and Technologies
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

General course introduction information

Course Code: BST386
Course Name: Graphic Design
Course Semester: Fall
Course Credits:
Theoretical Practical Credit ECTS
3 0 3 6
Language of instruction: TR
Course Requisites:
Does the Course Require Work Experience?: No
Type of course: Department Elective
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Dr.Öğr.Üyesi FERİDUN CEMAL ÖZÇAKIR
Course Lecturer(s): Öğr.Gör. KAZIM ÇINAR
Course Assistants:

Course Objective and Content

Course Objectives: The aim of this course is to have students gain knowledge about graphic design and to gain skills in designing printed and digital materials.
Course Content: Graphic design basics
History of graphic design
Application areas of graphic design
Design process
General design principles
Preparing illustrations with graphic design programs
Page/screen design with graphic design programs

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) Knows the basic concepts of graphic design
2) Knows the design process
2 - Skills
Cognitive - Practical
1) Applies basic design principles
2) Designs illustrations
3) Makes page/screen design
3 - Competences
Communication and Social Competence
Learning Competence
Field Specific Competence
Competence to Work Independently and Take Responsibility

Lesson Plan

Week Subject Related Preparation
1) • Introduction to the course • Graphic design basics • History of graphic design • Application areas of graphic design • Design process
2) • Basic design principles • Designing illustrations with graphic design programs: Poster design (Adobe Illustrator)
3) • Basic design principles • Designing illustrations with graphic design programs: Character design (Adobe Illustrator)
4) • Basic design principles • Designing illustrations with graphic design programs: Social media post design (Adobe Illustrator)
5) • Basic design principles • Designing illustrations with graphic design programs: Social media post design (Adobe Illustrator)
6) • Basic design principles • Designing illustrations with graphic design programs: Infographic design (Adobe Illustrator)
7) • Basic design principles • Designing illustrations with graphic design programs: Infographic design (Adobe Illustrator)
8) Midterm
9) • Basic design principles • Page/screen design with graphic design programs: Game background design (Adobe Illustrator)
10) • Basic design principles • Page/screen design with graphic design programs: Game background design (Adobe Illustrator)
11) • Basic design principles • Page/screen design with graphic design programs: Game background design (Adobe Illustrator)
12) • Basic design principles • Page/screen design with graphic design programs: Magazine cover design (Adobe Illustrator)
13) • Basic design principles • Page/screen design with graphic design programs: Book cover design (Adobe Illustrator)
14) • Basic design principles • Course summary and evaluation

Sources

Course Notes / Textbooks: Becer, E. (2000). İletişim ve Grafik Tasarım. Dost Kitabevi
References: Williams, R. (2004).The non-designer's design book: design and typographic principles for the visual novice. Peachpit Press, California.

Course-Program Learning Outcome Relationship

Learning Outcomes

1

2

3

4

5

Program Outcomes
1) Having knowledge and skills in software development for different environments, systems management, network security, data and database management systems.
2) Keeping up-to-date with current issues about new information systems that are the result of rapid change of information technologies.
3) Be aware of the importance of Information Systems' stratagic position in the firm and its role in the creation of new business strategies.
4) To be able to explain the ideas and suggestions that is related to the field of Information Systems as in writing and orally.
5) ability to carry out an independent study on the subjects requiring expertise in the field of Information Systems.

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Having knowledge and skills in software development for different environments, systems management, network security, data and database management systems.
2) Keeping up-to-date with current issues about new information systems that are the result of rapid change of information technologies.
3) Be aware of the importance of Information Systems' stratagic position in the firm and its role in the creation of new business strategies.
4) To be able to explain the ideas and suggestions that is related to the field of Information Systems as in writing and orally.
5) ability to carry out an independent study on the subjects requiring expertise in the field of Information Systems.

Learning Activity and Teaching Methods

Expression
Brainstorming/ Six tihnking hats
Individual study and homework
Lesson
Homework
Q&A / Discussion
Application (Modelling, Design, Model, Simulation, Experiment etc.)

Assessment & Grading Methods and Criteria

Written Exam (Open-ended questions, multiple choice, true-false, matching, fill in the blanks, sequencing)
Homework

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
total % 100

Workload and ECTS Credit Grading

Activities Number of Activities Duration (Hours) Workload
Course Hours 14 42 588
Homework Assignments 3 9 27
Midterms 1 1 1
Final 1 1 1
Total Workload 617