SPOR004 FootballIstanbul Okan UniversityDegree Programs Industrial Product DesignGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Industrial Product Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

General course introduction information

Course Code: SPOR004
Course Name: Football
Course Semester: Spring
Course Credits:
Theoretical Practical Credit ECTS
3 0 3 4
Language of instruction: TR
Course Requisites:
Does the Course Require Work Experience?: No
Type of course: Common Pool
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Prof. Dr. LALE ORTA
Course Lecturer(s): Prof. Dr. LALE ORTA
Course Assistants:

Course Objective and Content

Course Objectives: In this course, students learn the techniques and applications of football content.
Course Content: To explain all the rules of football. Application of basic training techniques and basic information about football industry.

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) • Defines the goals of football. • Describes the rules of football game
2 - Skills
Cognitive - Practical
1) • Uses basic movements of football.
3 - Competences
Communication and Social Competence
Learning Competence
1) • Uses the scientific development of football sport and its relationship with other sciences.
Field Specific Competence
Competence to Work Independently and Take Responsibility

Lesson Plan

Week Subject Related Preparation
1) Explaining the main objectives of the course and listening to student views Review of the next lesson
2) Theory: Soccer Game Rule Rule: 1 / Practice: Football Practice Study Review of the next lesson
3) Theory: Rule of Soccer Game: 2 / Practice: Practice of Football Practice Review of the next lesson
4) Theory: Football Game Rule Rule: 3 / Practice: Football Practice Study Review of the next lesson
5) Theory: Soccer Game Rule Rule: 4 / Practice: Football Practice Review of the next lesson
6) Theory: Football Game Rule Rule: 5 / Practice: Football Practice Study Review of the next lesson
7) Theory: Soccer Game Rule Rule: 6 / Practice: Soccer Practice Study Review of the next lesson
8) Theory: Soccer Game Rule Rule: 7 / Practice: Soccer Practice Study Review of the next lesson
9) MIDTERM
10) Theory: Soccer Game Rule Rule: 8 / Practice: Football Practice Study Review of the next lesson
11) Theory: Soccer Game Rule Rule: 9 and 10 / Practice: Football Practice Study Review of the next lesson
12) Theory: Football Rule of Play Rule: 11 and 12 / Practice: Soccer Practice Study Review of the next lesson
13) Theory: Soccer Game Rule Rule: 13-14 / Practice: Soccer Practice Study Review of the next lesson
14) Theory: Rule of Football Game Rule: 15-16-17 / Review of Topics

Sources

Course Notes / Textbooks: • Bate D, Jeffreys I. (2015). Soccer Speed 1th. Edition, Human Kinetics, USA.
References: • Garland J. (2014). Youth Soccer Drills, 3rd . Edition, Human Kinetics, USA.

Course-Program Learning Outcome Relationship

Learning Outcomes

1

2

3

Program Outcomes
1) Ability to think creatively and innovatively in industrial design discipline.
2) Ability to master professional material and production technologies and follow up developments and to effectively apply acquired knowledge in the projects
3) Ability to reflect cultural values to professional approaches
4) Ability to reach to original design solutions through critical approach to complex design problems and also foresee potential user needs.
5) Having the knowledge and ability to effectively use two and three dimensional design tools and technologies in industrial design
6) Ability to participate in teamwork in companies and to effectively participate in industrial design project management
7) Ability to have professional and ethical sense of responsibility
8) To work independently, to take responsiblity and to develop designerly sensitivities towards global problems

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Ability to think creatively and innovatively in industrial design discipline.
2) Ability to master professional material and production technologies and follow up developments and to effectively apply acquired knowledge in the projects
3) Ability to reflect cultural values to professional approaches
4) Ability to reach to original design solutions through critical approach to complex design problems and also foresee potential user needs.
5) Having the knowledge and ability to effectively use two and three dimensional design tools and technologies in industrial design
6) Ability to participate in teamwork in companies and to effectively participate in industrial design project management
7) Ability to have professional and ethical sense of responsibility
8) To work independently, to take responsiblity and to develop designerly sensitivities towards global problems

Learning Activity and Teaching Methods

Field Study
Expression
Lesson
Group study and homework
Q&A / Discussion
Social Activities

Assessment & Grading Methods and Criteria

Written Exam (Open-ended questions, multiple choice, true-false, matching, fill in the blanks, sequencing)
Application
Yarışma

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Midterms 1 % 40
Final 1 % 60
total % 100
PERCENTAGE OF SEMESTER WORK % 40
PERCENTAGE OF FINAL WORK % 60
total % 100

Workload and ECTS Credit Grading

Activities Number of Activities Workload
Course Hours 13 39
Midterms 1 1
Final 1 1
Total Workload 41