Course Objectives: |
Set design in cinema is related to fulfilling the requirements of film shooting, from in front of the camera decorations to landscaping and location dressing. As a result of this set design, the location in the movies is both the working area of the art departments and an element of the story in the movie. In this course, artificial and natural spaces in cinema, three-dimensional use of space and cinema-city studies will be examined and it will be shown how films can present the space as a character through the use of these designs. |
Course Content: |
Focusing on the importance of set design in film shooting, creating scenery in front of the camera and how environmental arrangements are made.
Examination of how location supports the character and story in the film, discussion on the role of location in storytelling.
Analysis on the use of artificial and natural spaces, how artificial spaces are created in set design, and the function of real spaces in the film.
Three-dimensional use of space and depth, its effect on the atmosphere and meaning of the scenes, its role in the visual expression of the set.
Evaluation on cinema-city studies and the role of cities in film locations, the characters of cities and how they are represented in films. |
Week |
Subject |
Related Preparation |
1) |
Introduction to the course and introduction of the concept and importance of space in cinema |
- |
2) |
The role and symbolism of place in storytelling |
- |
3) |
Different types of cinematic locations: interior, exterior, fictional, real locations |
- |
4) |
The use and meaning of space in famous movies |
- |
5) |
Design of space and creation of atmosphere in the cinema |
- |
6) |
The role of artistic and visual elements in the space |
- |
7) |
Mid-Term Exam |
- |
8) |
Representation of historical places in cinema |
- |
9) |
Cinematic reflections of places belonging to different cultures |
- |
10) |
The effect of space on characters in cinema |
- |
11) |
The use of space in an emotional context and its relationship with the audience |
- |
12) |
Space experience with virtual reality and augmented reality |
- |
13) |
Use of CGI, green screen technology and digital locations |
- |
14) |
Final Exam |
- |
|
Program Outcomes |
Level of Contribution |
1) |
Have the fundamental knowledge of theoretical and applied principles required in the field of interior architecture |
3 |
2) |
Use artistic and cultural values in design process |
5 |
3) |
Use contemporary information about the field of interior design materials and manufacturing technologies |
3 |
4) |
Have the ability to develop Design problems with a critical perspective and analytical thinking in order to bring out original solutions |
3 |
5) |
Have consciousness of harmony and effectiveness of team work |
3 |
6) |
Show participation in the production phase of the project applications and professional experience |
5 |
7) |
Embrace the importance of learning, science, technology and contemporary issues |
5 |
8) |
Have knowledge and awareness about occupational ethics, related laws and legislation |
1 |