EÜT243 Computer Aided Design IIstanbul Okan UniversityDegree Programs Industrial Product DesignGeneral Information For StudentsDiploma SupplementErasmus Policy StatementNational Qualifications
Industrial Product Design
Bachelor TR-NQF-HE: Level 6 QF-EHEA: First Cycle EQF-LLL: Level 6

General course introduction information

Course Code: EÜT243
Course Name: Computer Aided Design I
Course Semester: Fall
Course Credits:
Theoretical Practical Credit ECTS
1 2 2 3
Language of instruction: TR
Course Requisites:
Does the Course Require Work Experience?: No
Type of course: Compulsory
Course Level:
Bachelor TR-NQF-HE:6. Master`s Degree QF-EHEA:First Cycle EQF-LLL:6. Master`s Degree
Mode of Delivery: Face to face
Course Coordinator : Öğr.Gör. OZAN KAYIKCI
Course Lecturer(s): NATIK KURUCU KOÇANOĞLU
Dr. BİLİNMİYOR BEKLER
Course Assistants:

Course Objective and Content

Course Objectives: The course aims to develop students' skills in modeling, texturing, material creation, lighting and presentation in digital media.esigns in detail by using 3D drawing design programs
Course Content: Sampling and theoretical expression through visual presentations are tested and tested by applying them to the practice with the ability to use the digital environment.

Learning Outcomes

The students who have succeeded in this course;
Learning Outcomes
1 - Knowledge
Theoretical - Conceptual
1) develops and defines the texturing skills in digital media.
2) develop and define the skills in digital media.
2 - Skills
Cognitive - Practical
1) digital media modeling
3 - Competences
Communication and Social Competence
Learning Competence
Field Specific Competence
1) develop and define the skills of material creation in digital media.
2) develop and define presentation skills in digital media
Competence to Work Independently and Take Responsibility

Lesson Plan

Week Subject Related Preparation
1) Convert 2D drawings to 3D objects (Solid modeling) -
2) 2-dimensional drawing tools (basic training. Form is not created) -
3) Selection, copying, dimensioning, practical presentation of transport and coordinate system -
4) Use of sub-objects (dots, edges, surfaces) and modifiers that form the basis of 3D modeling. -
5) Using the 2-D drawing tools to create and use modifiers. -
6) Using the 2-D drawing tools to create and use modifiers. -
7) What is the numerical language. General and basic definitions. Introduction of 3ds max software interface -
8) Drawing of 3-D standard geometric objects and the use of modifiers. -
9) Loft modeling -
10) Polygon modeling -
11) Polygon modeling -
12) Use of material coating editor and visualization -
13) Use of material coating editor and visualization -
14) Light Settings and use of cameras -
15) final exam -
16) - -

Sources

Course Notes / Textbooks: 3ds max Bible-Kelly l. Murdock by Wiley Publishing, Inc.
References: 3ds max Bible-Kelly l. Murdock by Wiley Publishing, Inc.
Çeşitli 3ds max ve Vray ders DVD leri/Various 3ds max and Vray tutorial DVDs
http://usa.autodesk.com/adsk/servlet/pc/index?siteID=123112&id=13571958

http://www.tutorialized.com/tutorials/3DS-MAX/1

Course-Program Learning Outcome Relationship

Learning Outcomes

1

2

4

3

5

Program Outcomes
1) Ability to think creatively and innovatively in industrial design discipline.
2) Ability to master professional material and production technologies and follow up developments and to effectively apply acquired knowledge in the projects
3) Ability to reflect cultural values to professional approaches
4) Ability to reach to original design solutions through critical approach to complex design problems and also foresee potential user needs.
5) Having the knowledge and ability to effectively use two and three dimensional design tools and technologies in industrial design
6) Ability to participate in teamwork in companies and to effectively participate in industrial design project management
7) Ability to have professional and ethical sense of responsibility
8) To work independently, to take responsiblity and to develop designerly sensitivities towards global problems

Course - Learning Outcome Relationship

No Effect 1 Lowest 2 Low 3 Average 4 High 5 Highest
           
Program Outcomes Level of Contribution
1) Ability to think creatively and innovatively in industrial design discipline. 3
2) Ability to master professional material and production technologies and follow up developments and to effectively apply acquired knowledge in the projects 4
3) Ability to reflect cultural values to professional approaches 2
4) Ability to reach to original design solutions through critical approach to complex design problems and also foresee potential user needs. 2
5) Having the knowledge and ability to effectively use two and three dimensional design tools and technologies in industrial design 5
6) Ability to participate in teamwork in companies and to effectively participate in industrial design project management 3
7) Ability to have professional and ethical sense of responsibility 3
8) To work independently, to take responsiblity and to develop designerly sensitivities towards global problems 4

Learning Activity and Teaching Methods

Expression
Individual study and homework
Lesson
Homework

Assessment & Grading Methods and Criteria

Application
Individual Project
Presentation

Assessment & Grading

Semester Requirements Number of Activities Level of Contribution
Attendance 14 % 10
Application 10 % 50
Homework Assignments 5 % 10
Final 1 % 30
total % 100
PERCENTAGE OF SEMESTER WORK % 70
PERCENTAGE OF FINAL WORK % 30
total % 100

Workload and ECTS Credit Grading

Activities Number of Activities Duration (Hours) Workload
Course Hours 16 3 48
Application 8 2 16
Homework Assignments 14 2 28
Total Workload 92